my first attempt was to simulate the elements (people) moving from a chaotic, unorganized state to one that has some observable degree of order.
 this really didn't lend to any form finding technique, so it was abandoned as a scheme.
this really didn't lend to any form finding technique, so it was abandoned as a scheme. had it not been so late, i would like to have developed a scheme to 'randomize' the bottom elements (gate condition) to juxtapose the order seen at the top (plane/takeoff condition).
had it not been so late, i would like to have developed a scheme to 'randomize' the bottom elements (gate condition) to juxtapose the order seen at the top (plane/takeoff condition).the first stab doesn't seem to represent these idea very well, though hints of speed and volume are observed. after creating this, i wonder if generating a surface condition is more beneficial than what seems to be an object.
my left leg for an undo button, for the love of god.
 
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